On SlideShare my slides for the first part of my course on Digital Storytelling I’m teaching at Master in Multimedia Content Design at the University of Florence.
How much time does home made online marketing requires to launch a software product / service? Out of 100 developers creating games, web services, iPhone apps and so on…
I’ve been thinking about what I could be called the drive towards “extreme usability”. Examples follow. Writing iA Writer UI Mockups Balsamiq Sketchupping Google SketchUp Blogging Tumblr War board games Memoir ‘44 Sims like games Zynga Yes, aware that not in all circumstances it is an improvement. More? Tweet … Continue reading
I’ve published a first study on game monetization via virtual items on Gamamoto here: http://gamamoto.com/2012/01/17/game-monetization-lenses/
In this post I try to summarize my ongoing research on narrative techniques and video games.